﻿// -------------------------------------------------------------------------
//    @FileName         :    NFMiscPart.h
//    @Author           :    gaoyi
//    @Date             :    24-8-29
//    @Email            :    445267987@qq.com
//    @Module           :    NFMiscPart
//
// -------------------------------------------------------------------------

#pragma once

#include <NFComm/NFShmStl/NFShmBitMap.h>
#include <NFLogicCommon/NFBaseDefine.h>
#include <NFLogicCommon/NFLogicShmTypeDefines.h>
#include "NFPart.h"
#include "proto_role.nanopb.h"

class NFMiscPart : public NF_OBJECT_TEMPLATE_MACRO(NFMiscPart, EOT_LOGIC_PART_MIN_ID + PART_MISC, NFPart)
public:
    NFMiscPart();

    ~NFMiscPart() override;

    int CreateInit();
    int ResumeInit();

public:
    //******************part调用接口******************
    /**
     * @brief 所有部件初始化完成
     * @return
     */
    int OnInit() override { return 0; }

public:
    /**
     * @brief 从数据库中加载数据
     * @param data
     * @return
     */
    int LoadFromDB(const proto_ff::tbRoleDetail* pDBData) override;

    /**
     * @brief 从配置中初始化数据
     * @return
     */
    int InitConfig(proto_ff::tbRoleDetail* pDbData, const RoleOne& stRoleOne) override;
    /**
     * @brief 存储DB部件入口
     * @param proto
     * @return
     */
    int SaveDB(proto_ff::tbRoleDetail* pDBData) override;

    /**
     * @brief 登陆入口
     * @return
     */
    int OnLogin() override;
    /**
     * @brief 登出入口
     * @return
     */
    int OnLogout() override { return 0; }

    /**
     * @brief 掉线入口
     * @return
     */
    int OnDisconnect() override { return 0; }

    /**
     * @brief 重连入口
     * @return
     */
    int OnReconnect() override { return 0; }

    ////////////////////////////////// 每日零点 每周一零点 刷新接口 ///////////////////////////////////
    /**
     * @brief 每日零点 刷新接口
     * @return
     */
    int DayTick() override { return 0; }

    /**
     * @brief 每日零点 刷新接口
     * @return
     */
    int WeekTick() override { return 0; }

    /**
     * @brief 每月刷新接口
     * @return
     */
    int MonthTick() override { return 0; };

public:
    /**
     * @brief update
     */
    int LogicTick();

public:
    int MakePlayerDataCS(proto_ff::Proto_CSGetRoleRsp* pCSGetRoleRsp) override;
    int MakeCityPlayerData(proto_ff::CityRoleInfo* pGCCityRoleInfo) override;
    int SaveRoleSimpleInfo(proto_ff::Proto_RoleSimpleInfo* pDbData) override;
public:
    const char* GetSecData() { return m_sSecData; }

    void SetSecData(const char* data);

    void SetDailyOnlineTime(int32_t time) { m_stData.total_daily_online_time = time; }
    int32_t GetDailyOnlineTime() const { return m_stData.total_daily_online_time; }

private:
    char m_sSecData[132];
    RoleMiscData m_stData;
    NFShmBitMap<MAX_PLAYER_LEVEL_DESC> m_acquired_level_bouns;

public:
    uint32_t GetLastOnlineSynTime() const { return m_dwLastOnlineSynTime; }
    void SetLastOnlineSynTime(uint32_t dwTime) { m_dwLastOnlineSynTime = dwTime; }

private:
    uint32_t m_dwLastOnlineSynTime;
};
